Messing around in Blender... no real goal in particular except to practice with the tools. It's a long way from being finished but I did learn a bit about aligning objects and got a little more comfortable with the UI. I don't have the time, or the artistic ability, to get really good but it would be nice to get to the stage where I can put together some game assets that are a little more evocative of my intentions than a collection of primitives. I'm probably missing something obvious but I did have trouble keeping things in the middle. It's also not such a great idea to just drag out faces as it screws up the object scaling. Live and learn.