It took a while but I think I'm finally feeling comfortable working in Unity.The other night I built a minimum viable prototype of one of my iOS games over the course over just a couple of hours. I feel like I'm still learning the flow of the engine, particularly with regards to threading, but there's a lot of power and potential to be tapped and getting started with it is easy. That said, I do miss the more advanced debugging tools I get with something like IntelliJ, or Xcode. And MonoDevelop is pretty awful ;)